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NPC Generator

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Advanced [show]


Two Llamas Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'10" and is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. Her left leg appears badly burned and disfigured. Her fur is greying and her face has many wrinkles. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Two Llamas embodies much of what other species detest in the Tabaxis. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mayor arts, while her mother instructed her in etiquette, music and courtly manner. Her psionic abilities were realized during a raid on her village. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Two Llamas Plume, Female Tabaxi Rogue 1
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Aramil Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aramil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aramil. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Aramil Raethran, Male Elf Aristocrat 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Athletics +1, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp.


Social Check DCs


Elizabeth Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. Her tied-back hair is blonde. Her eyes are a pleasant violet.

Personality: She acts crazy and hedonistic. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born in the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hasn't been sleeping well lately.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Athletic. Flaws: Hedonist, Insomniac. Bonds: Immigrant, Job, Military. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Elizabeth Nailo, Female Half-Elf Expert 1
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 6 (-2)7 (-2) 6 (-2)8 (-1)
Skills Athletics +1, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0

Possessions: 6000 cp. Jasper (60 gp). 1 Superior lock.


Social Check DCs


Jezean Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large green mantle and cape that has been intricately interwoven into her tan robe. She has moderate length brass crest. Her red eyes have a joyful gleam in them most of the time.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Jezean was born on a far northern forest where she grew up under the tutelage of her father, an expert Banker. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Jezean Esstyrlynn, Female Dragonborn Rogue 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 5 (-3)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 70 gp.


Social Check DCs

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