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NPC Generator

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Advanced [show]


Solomon Marley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to cover his moderate length auburn hair. He has blue eyes.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Healer

Voice: Raspy

Attributes [hide]

Solomon Marley, Male Human Aristocrat 2
Medium (6'1") Human, Neutral Evil (CR 2)
Armor Class 7
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1

Possessions: 1800 sp. 2 Alchemist’s fire.


Social Check DCs


Purson Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is dressed in an above average manner. His red hair is kept up in a ponytail inside a feathered hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Purson enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Purson studied abroad. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Tiefling people; and to get a good night's sleep

Ideals: Gifted, Persistence. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Purson Turmoil, Male Tiefling Cleric 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)16 (+3) 7 (-2)13 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 8
Languages Common, Gnoll, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Barendd Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a brown suit. His red hair is styled in orderly dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small desert village. His childhood dream was to be a Detective, but he was a colossal failure. He became a Junk Dealer soon after.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Flaws: Shy. Bonds: Job, Nature, Criminal record. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Barendd Torunn, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Jade (150 gp).


Social Check DCs


Great Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky brown painted plate armor. She wears her cinnamon fur up. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As long as the job gets done she does not care how it got done.

History: Great was born with her father's beautiful face. One day when Great was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Great was heart-stricken from the event, and her mother started working long hours to provde for them. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Great Wing, Female Tabaxi Bard 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 20 pp. Moss agate (12 gp). 1 Masterwork Common Melee.


Social Check DCs

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