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NPC Generator

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Lvl.
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Advanced [show]


Pâsh Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. His moppish white hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Pâsh grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Athletic, Optimist, Opinionated. Bonds: Rich, Adventurer, Debt. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Pâsh Wedgwood, Male Half-Orc Commoner 2
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 4 (-3)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gilthur Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered quarterstaff and tarnished club as well. His auburn hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Hunter, Gilthur learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Hunter. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilthur fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Fighting, Optimist, Philantrophist. Bonds: Attractive, Job, Family. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Gilthur Glanhig, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Duergath Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in grey turtlenecks beneath a violet coat with tan slacks. His tied-back hair is brown. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Immigrant, Rich. Occupation: Carter

Voice: German accent

Attributes [hide]

Duergath Burrowfound, Male Dwarf Wizard 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Falkrunn Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is physically well-built. She has moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Falkrunn was born in the west. At a young age she loved to build and create. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Falkrunn and her spouse have recently divorced.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Racist. Bonds: Nature. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Falkrunn Graybeard, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 7
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 16 (+3)9 (-1) 13 (+1)6 (-2)
Skills Medicine +3, Stealth -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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