Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nelkin Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His hair is cut close to his head. His eyes, though not visible through his cowl, are hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion.

Bonds: Family, Adventurer, Poor, Military. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Nelkin Underbough, Male Halfling Bard 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp.


Social Check DCs


Ahrim Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man is dressed in a clean green cloak covering his clean studded leather. He has moderate length purple hair. His half smiles and silver eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Ahrim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He feels kind of lost in life; and to find somewhere to settle down

Ideals: Athletic, Gifted. Flaws: Depressed, Mundane. Bonds: Attractive. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Ahrim Prudence, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Celestial
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Tourmaline (150 gp). 1 Banded mail.


Social Check DCs


Loopmottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a tan suit. Her golden hair is long and unkept. She has blue eyes and a tan hat with a white feather.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also is a firm believer in the womanly ideal.

History: Loopmottin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Ugly, Impulsive, Racist. Bonds: Nature, Poor. Occupation: Guard

Voice: Stutters

Attributes [hide]

Loopmottin Cobblelob, Female Gnome Warrior 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 20 (+5)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She typically wears brown cloth garments or leather armor. Her gray fur is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in a small village she learned the ways of the warrior from her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Monk 2
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 7 (-2)8 (-1)
Skills Animal Handling +0, Athletics +1
Senses Passive Perception 8
Languages Common, Celestial, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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