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NPC Generator

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Advanced [show]


Emma Snape, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing the road beaten gear of a warrior. Her blonde hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Dyer and found it very stressful. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Emma Snape, Female Human Warrior 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)5 (-3) 7 (-2)15 (+2)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Moon Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his orange fur in a flapper bob. His skin is flawless and his yellow eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Moon isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer, Slave. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Moon Timber, Male Tabaxi Paladin 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 4 (-3)12 (+1) 7 (-2)11 (+0)
Skills History +3, Insight +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp.


Social Check DCs


Gruk Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His tied-back hair is red. His hazel eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Nature, Debt. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Gruk Clare, Male Half-Orc Monk 2
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)6 (-2) 6 (-2)8 (-1)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears a brown armored body suit, with a simple black line shooting up and back down. His clothes are grease stained in places. He has yellow fur. His green eyes peer out from beneath his feathered brown hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Joker. Bonds: Poor, Immigrant, Job. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Lone In the Wind, Male Tabaxi Fighter 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Intimidation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 500 sp.


Social Check DCs

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