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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Beleth Doom, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. Her red hair is slicked back into a classic pompadour. Her eyes are gold and catlike.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Flattery will make her almost putty in your hands.

History: She comes from a rich northern family. Her mother took her hunting and taught her how to get in the mind of other creatures. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is unsatisfied with her job; and she is greedy

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Nature, Guardian, Job. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Beleth Doom, Female Tiefling Ranger 1
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 6
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 9 (-1)8 (-1) 15 (+2)13 (+1)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Burgell Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. He has blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Burgell took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Gifted, Justice. Flaws: Ugly, Disease, Insomniac. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Burgell Musgraben, Male Gnome Expert 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Athletics +0
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Harbek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His tied-back hair is blonde. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Harbek enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich, Religious. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Harbek Balderk, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)4 (-3) 12 (+1)3 (-4)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 350 gp. Obsidian (13 gp).


Social Check DCs


Adrik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt, and he perpetually has his monstrous two handed axe ready. His hair, while still mostly auburn, has prominent grey streaks. He has amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Adrik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adrik's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Adrik and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Antagonistic, Mundane. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Adrik Brazzik, Male Dwarf Adept 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)9 (-1) 9 (-1)9 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs

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