Bucklal Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His long auburn hair is drawn into a two foot long braid. His eyes are likewise violet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 2 years.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 90 gp.
Traubon Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his white hair in a pixie cut. His fierce brown eyes like to dwell on things.
Personality: Traubon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he feels kind of lost in life
Ideals: Extrovert. Flaws: Mundane, Depressed. Bonds: Attractive, Poor. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Brakka Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with white colored cloaks and clothing. She carries with her a set of tridents, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She keeps her golden hair in a flapper bob. Her blue eyes are passionate and lively.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to fit into much smaller and tighter spaces than normal.
History: When she was but 8 years old her parents immigrated from the north. Her family was turned out during the war. She and her family wandered north to less war torn lands. She left for the north, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated, Gifted. Flaws: PTSD. Bonds: Immigrant. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 120 gp. Chalcedony (30 gp).
Gomory Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear black clothing when she does not wear armor. Her brown hair is kept up in a ponytail inside a Stetson hat. She has white eyes.
Personality: She can speak with the recently deceased. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the west to a Fortune-teller, Gomory learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.
Motivation: Wants to have a good time and be beloved.
Ideals: Gifted, Optimist. Bonds: Poor, Job. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 8
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 260 gp. 1 Masterwork Common Melee.
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