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NPC Generator

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Lvl.
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Seed

Advanced [show]


Gerald Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. His auburn hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Slave, In love. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Gerald Shupe, Male Half-Elf Adept 2
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)11 (+0) 12 (+1)11 (+0)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He is bristling with hidden weapons, mostly crossbows and quarterstaffs. His long brown hair reaches down to his waist. His eyes are green and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Scribe.

Motivation: He is compelled to act according to his religious beliefs; and seeks redemption

Flaws: Shy. Bonds: Criminal record, Religious, Rich, Job. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Fargrim Aranore, Male Dwarf Cleric 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Dagger Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses well, typically a more casual-formal manner. She keeps her brown fur in a flapper bob. She has a tattooed face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a Seamstress, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Terse, Forgetful. Bonds: Attractive, Poor. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Dagger Moon, Female Tabaxi Fighter 2
Medium (4'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 8 (-1)7 (-2)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp. 1 Climber’s kit.


Social Check DCs


Thervan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His red hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.

History: Thervan was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Artistic. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Thervan Ariessus, Male Elf Warrior 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 7 (-2)11 (+0)
Skills Religion +3, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Lapis lazuli (11 gp). 4 Acid flasks.


Social Check DCs

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