Fonkin Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears dark leathers with embroidery, marred by beers. His long black hair reaches down to his waist. He has amber eyes and a tan hat with a brown feather.
Personality: A skeptical and narcissistic man, Fonkin's first love is himself. His second love is also himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the south. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Soapmaker
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp.
Kellen Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and wears many layers of old clothing at all times. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. This blue eyed westerner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. Kellen was born on a far western island where he grew up under the tutelage of his father, an expert Interpreter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 5 (-3) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp. Large well-done wool tapestry (300 gp).
Smoking Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear pastel clothing when he does not wear armor. He wears a wide-brimmed hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.
Personality: Overbrimming with self-confidence, Smoking isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and nothing but the best is good enough for him
Ideals: Impeccable, Athletic. Flaws: Shy. Bonds: Attractive, Rich, Religious. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp.
Yevelda Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses in collared shirts and wears a proper scarf over her head. Her brown hair is smooth and relatively long. Her brown eyes are passionate and lively.
Personality: She is a Seamstress first and foremost. She believes firmly that knowledge should be universal. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Yevelda was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Optimist. Bonds: Job, In love, Poor, Adventurer. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 4 (-3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Zircon (40 gp). White pearl (100 gp).
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