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NPC Generator

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Advanced [show]


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his gray fur. His eyes are a pleasant hazel.

Personality: Nimble is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bookbinder mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Courier and was forced into it by his family; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Nimble In Woods, Male Tabaxi Aristocrat 2
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)9 (-1) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 9
Languages
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Euphemia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a red vest and prefers brown and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. Her black hair, when down, is lengthy. Her eyes, though not visible through her cowl, are gray.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Euphemia took refuge in the large cave and found the beat up shortbow and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist. Flaws: Ugly, Forgetful. Bonds: Religious, Nature. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Euphemia Quickstep, Female Halfling Adept 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)6 (-2) 12 (+1)12 (+1)
Skills Investigation +0, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp.


Social Check DCs


Curran Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His white hair is braided into rings. His gray eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Seeks redemption; and doesn't want to be a gardener and was forced into it by his family

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Curran Strongbones, Male Halfling Rogue 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)8 (-1) 8 (-1)8 (-1)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 2000 cp.


Social Check DCs


Trail In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is renowned for her bright brown dresses and hats. Her beige fur is lengthy and is close to two feet long. She is baby faced.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further she is a bit of a stoner and is frequently out of it.

History: She was born the only child of a wealthy merchant. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Addict. Bonds: Nature, Criminal record. Occupation: Mortician

Voice: American accent

Attributes [hide]

Trail In the Morning, Female Tabaxi Bard 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Stealth +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 2000 cp.


Social Check DCs

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