Jade Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown tunic with grey highlights, and long tan pants that bunch up around his shoes. He keeps his orange fur in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice, Optimist, Gifted. Bonds: Mentor, Criminal record. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 6 (-2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp. 1 Average lock.
Dariff Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin green vertical stripes and blue pants. She wears a feathered hat to cover her moderate length chestnut hair. This brown eyed westerner is not easily forgotten.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When she was but 3 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: A deep hatred of giants; and money/treasure
Ideals: Optimist. Bonds: Rich, Immigrant, Attractive, Enemies. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Elaim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right leg appears badly burned and disfigured. His long brown hair reaches down to his waist. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Elaim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Slave Trader soon after.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 700 sp. 1 Masterwork Common Melee.
Purban Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. He has a very tight haircut. His amber eyes peer out from beneath his small white hat.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and someone believes him a fraud
Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Architect
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. Red spinel (80 gp).
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