Gurdis Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin pastel vertical stripes and red pants, and she perpetually has her halberd ready. Her long brown hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.
History: She comes from a rich northern family. While studying, she fell in love. They married and had a daughter. She now mingles about in high society.
Motivation: She has money and likes to spend it; and wishes to resurrect an old love
Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Rich, In love. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 2000 cp. Pink pearl (160 gp). 1 Masterwork Uncommon Weapon.
Skirt Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she sports pastel clothing, slightly heavier than average wear. Her yellow fur is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a minor phobia of water and hates getting wet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and to find somewhere to settle down
Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Immigrant. Occupation: Actor
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp.
Ermina Richie, Female Human [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, and carries daggers. She wears her silver hair down. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Ermina was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Fisher they were divorced and she won custody of their son. She worked as a Mortician, and she later adopted a second son.
Motivation: Doesn't want to be a Mortician and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Fighting, Optimist. Bonds: Attractive, Job, Family. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 3 (-4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp.
Glim Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears blue leather gloves, a blue jacket, and tight pants. His black hair is knotted and matted. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.
History: Glim was raised in a hard working conservative environment. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Fletcher soon after.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly, Lazy, Insane. Bonds: Job. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 7 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. Large well-done wool tapestry (300 gp).
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