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NPC Generator

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Advanced [show]


Pog Turen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. He has red hair. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Tabaxi culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich northern family. His father took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes him a fraud; and revenge

Ideals: Opinionated. Flaws: Racist, Secretive. Bonds: Rich, Nature, Enemies. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Pog Turen, Male Gnome Aristocrat 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Superior lock.


Social Check DCs


Arumawann Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered sword and tarnished whip as well. His hair is chestnut and curly. His brown eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Arumawann's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. Arumawann abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Arumawann Tarkelby, Male Gnome Wizard 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 12 (+1)17 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Tiger eye turquoise (16 gp).


Social Check DCs


Traulam Fasharash, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She has a small toy that she constantly fidgets with.

History: Born in the south to a Spice Merchant, Traulam learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Traulam took refuge in the old dungeon and found the beat up club and armor she uses now. She struck the Spice Merchant job and began her own company from there.

Motivation: To get a good night's sleep; and many giants want her driven away

Flaws: Insomniac, Addict. Bonds: Poor, Enemies, Job, Nature. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Traulam Fasharash, Female Elf Commoner 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 260 gp. Brass mug with jade inlays (400 gp). 1 Everburning torch.


Social Check DCs


Bertram Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up. He has several tiny amber earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: Bertram was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his sister

Flaws: Disease. Bonds: Rich, Religious, Family, Immigrant. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Bertram Hogcollar, Male Halfling Aristocrat 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs

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