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NPC Generator

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Advanced [show]


Rimmon Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a green collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimmon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Emotional. Bonds: Nature, Immigrant. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Rimmon Fealty, Male Tiefling Aristocrat 2
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 160 gp.


Social Check DCs


Bucklal TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a mace. He wears his auburn hair up. His eyes are violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Bucklal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Bucklal reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Passionate. Flaws: Depressed. Bonds: Attractive, Military, Religious. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Bucklal TellPenny, Male Halfling Commoner 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Rock crystal (20 gp).


Social Check DCs


Hupe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his brown hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Athletic, Passionate. Flaws: Racist. Bonds: Rich, Nature. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Hupe Hogcollar, Male Halfling Barbarian 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 7 (-2)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 320 gp.


Social Check DCs


Bardryn Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman usually wears her brown robe and has her falchion always slung over her shoulder, and sports empty pouches on her belt. She has red hair. She has a dull look in her green eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 14th year, her parents were killed by a illithids raid, leaving Bardryn alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety; and several ex partners dislike her way of doing things and want revenge

Flaws: Disease, Mundane, Fearful. Bonds: Immigrant, Enemies. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Bardryn Brawnanvil, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)7 (-2) 9 (-1)13 (+1)
Skills Animal Handling +1, Nature +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs

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