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NPC Generator

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Advanced [show]


Millicent Clare, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a robe, a symbol of her god around her neck, and a greatsword on her belt. Her black hair is wavy and long. Her gray eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She misses her home and complains about the freezing weather, even in summer.

History: Millicent was born the youngest of three triplets. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Job, Immigrant, Family, Criminal record. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Millicent Clare, Female Human Sorcerer 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)13 (+1) 6 (-2)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Spear Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her brown fur is lengthy and is close to two feet long. Her blue eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.

History: She comes from a rich western family. Her martial abilities were realized during a raid on her village. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Spear Plume, Female Tabaxi Wizard 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 6 (-2)18 (+4)
Skills Animal Handling +0, Nature +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His white hair is knotted and matted. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Orsik Frostbeard, Male Dwarf Expert 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Dagnal Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is typically in her Butcher uniform. Her golden hair is well kept. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She has drifted from career to career and currently works as a Butcher.

Motivation: Wants to work out more often; and balancing her hectic life and new butcher responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Job, Attractive. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Dagnal Battlehammer, Female Dwarf Paladin 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)8 (-1) 11 (+0)7 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp.


Social Check DCs

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