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NPC Generator

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Advanced [show]


Ildrex Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'8" eastern man, he wears a tight fitting green shirt and pants. He keeps his long gold crest kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Ildrex Yarjerit, Male Dragonborn Aristocrat 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 250 gp. Moss agate (14 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Erevan Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is physically well-built. He has a very tight haircut. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Erevan took refuge in the ruined castle and found the beat up longbow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Passionate, Professionalism. Flaws: Disease. Bonds: Nature, Family. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Erevan Sylvaranth, Male Half-Elf Druid 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Fargrim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He wears an entirely brown suit with white socks and a vest with buckled shoes. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 11th year, his parents were killed by a illithids raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Fargrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Flaws: Greedy, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Fargrim Helcral, Male Dwarf Druid 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp.


Social Check DCs


Faran Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy white suit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Dilettante, but he got bored and became a Body Guard. Recently the stress of being a Body Guard has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Faran Wildcloak, Male Halfling Warrior 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Athletics -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs

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