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NPC Generator

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Advanced [show]


Two Llamas In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a brown vest and prefers red and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her fur is cut close to her head. Her eyes are yellow and beady.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She comes from a rich southern family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Nature, Rich. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Two Llamas In the Storm, Female Tabaxi Expert 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 9 (-1)9 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Blue quartz (4 gp).


Social Check DCs


Enidda Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. Her hair is chestnut and curly. Her blue eyes dart from person to person to random spaces in the air.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A true patriot, Enidda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small desert village. Enidda was born on a far western desert where she grew up under the tutelage of her father, an expert Interpreter. She became a Interpreter soon after.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Flaws: Ugly. Bonds: Poor, Immigrant, Job, Military, Nature. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Enidda Waggletop, Female Gnome Aristocrat 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)13 (+1) 6 (-2)9 (-1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 pp. 1 Masterwork Common Melee.


Social Check DCs


Kellen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses well, wearing blue shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He has violet eyes and a blue hat with a violet feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Kellen Folkor, Male Gnome Wizard 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)8 (-1) 5 (-3)11 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Tiger eye turquoise (4 gp). Citrine (20 gp).


Social Check DCs


Elaim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown Stetson hat and brown clothes. His tied-back hair is black. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Elaim took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He has a crush on the local Jeweler; and he would like to get married and retire

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Nature, Has a crush. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Elaim Deepdelver, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Athletics +0, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp.


Social Check DCs

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