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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ghesh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He has no crest. His eyes, though not visible through his cowl, are red.

Personality: Ghesh is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Ghesh Akambherylliax, Male Dragonborn Rogue 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)13 (+1) 7 (-2)5 (-3)
Skills Investigation +3, Stealth +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 300 sp.


Social Check DCs


Theobald Southey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly golden, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has never given up on his painting dream.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Entrepeneur, Joker, Artistic. Bonds: Nature, Adventurer. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Theobald Southey, Male Human Sorcerer 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Blue quartz (6 gp).


Social Check DCs


Gildmak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many violet ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His black hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Flattery will make him almost putty in your hands.

History: He was born in the south, but his parents moved at a very young age to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Selfish, PTSD. Bonds: Attractive, Criminal record, Immigrant. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Gildmak Warmwater, Male Halfling Fighter 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)12 (+1) 10 (+0)6 (-2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. 1 Breastplate.


Social Check DCs


Grumbar England, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears professional attire. He wears his chestnut hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Grumbar was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Grumbar England, Male Half-Orc Rogue 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 gp. 2 Antitoxin.


Social Check DCs

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