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NPC Generator

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Advanced [show]


Audhild Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. Her moppish golden hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the west, but her parents moved at a very young age to the north. A gifted student she started as a Bricklayer, but she got bored and became a Sailor. She has been a successful dealer in antiques buying low and selling high.

Motivation: Expand her business; and balancing her hectic life and new sailor responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Audhild Eversharp, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Seven Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. His yellow fur is heavily combed to the left. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and he is content

Flaws: Addict, Selfish. Bonds: Attractive, Poor, Immigrant. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Seven Shoe, Male Tabaxi Adept 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Amnon Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He is physically well-built. He keeps his purple hair in a flapper bob. He has gleaming, smiling silver eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Amnon was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Optimist. Flaws: Depressed, Insomniac. Bonds: Military, Adventurer. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Amnon Dare, Male Tiefling Druid 3
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Malachite (7 gp). Blue quartz (7 gp). Onyx (50 gp).


Social Check DCs


Tharivol Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting violet shirt and pants. He has wavy chestnut hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Racist. Bonds: Immigrant, Poor, Adventurer. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Tharivol Selevarun, Male Half-Elf Commoner 3
Medium (5'3") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)8 (-1) 8 (-1)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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