Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alvyn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich northern family. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Rich, Nature. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Alvyn Oomtrowl, Male Gnome Druid 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)7 (-2) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Krûk Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. He has dyed his greying white hair a little too much giving a sharp white color. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful slaver made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Fortune-teller soon after.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Bonds: Attractive, Job, Mentor. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Krûk Ramsey, Male Half-Orc Bard 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Orc, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 50 gp.


Social Check DCs


Tim Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a grey shirt with thin brown vertical stripes and grey pants. He is bald on top and has large auburn tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Mortician, but he got bored and became a Shoemaker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Job. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Tim Marlee, Male Human Cleric 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)7 (-2) 13 (+1)14 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp.


Social Check DCs


Oriax Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a green and red handkerchief worn on his right side. His black hair is kept up in a ponytail inside a feathered hat. He has gleaming, smiling black eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: Oriax was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Oriax Creed, Male Tiefling Wizard 2
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4 Tanglefoot bags.


Social Check DCs

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