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NPC Generator

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Advanced [show]


Uzza Victory, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing the road beaten gear of a warrior. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic woman, Uzza's first love is herself. Her second love is also herself. She is a logical person and will generally grow upset if things defy logic and science.

History: She comes from a rich western family. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Impeccable, Logical. Bonds: Attractive, Rich, Criminal record. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Uzza Victory, Female Tiefling Sorcerer 2
Medium (4'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 pp. Jade (150 gp). Brown-green garnet (150 gp). Jet (150 gp).


Social Check DCs


Luthra Reese, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a ceremonial dagger on her belt. She carries a battered club and tarnished ceremonial dagger as well. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. Her ears are large.

Personality: She is extraordinarily eccentric. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 4 years old her parents immigrated from the east. She was taken as a slave by a traveling circus and forced to perform She left for the east, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Slave, Immigrant. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Luthra Reese, Female Gnome Wizard 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)7 (-2) 11 (+0)10 (+0)
Skills Insight +2, Nature +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Baelitae Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She is wearing a perfectly clean shirt and pair of pants. Her black hair is kept up in a ponytail inside a broad hat. She has blue eyes.

Personality: Baelitae is depressed about a lot of things. She tends to be a nihilist. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: When she was but 7 years old her parents immigrated from the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She inherited the family business which she has now maintained for 2 years.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Immigrant, Job, Military. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Baelitae Sylvaranth, Female Elf Fighter 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)7 (-2) 13 (+1)4 (-3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Pelt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a fancy brown suit. He is muscular with a powerful set of arms. His white fur, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Pelt hails from a village terrorized by illithids. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent mother; and he has comitted a past crime that haunts him to this day

Flaws: Insomniac. Bonds: Attractive, Criminal record, Enemies, Adventurer, Family. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Pelt In the Morning, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)13 (+1) 4 (-3)15 (+2)
Skills Athletics +0, Intimidation +4
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs

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