Mara Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To find somewhere to settle down; and she is greedy
Ideals: Athletic, Entrepeneur. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1 Masterwork Common Melee.
Norkruuth Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green feathered hat and green clothes. His crest is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Jeweler soon after.
Motivation: Meet up once more with his childhood friend; and expand his business
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant, Job. Occupation: Jeweler
Voice: Australian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 50 gp.
Medrash Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in black turtlenecks beneath a green coat with violet slacks. His long white crest is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great joy in being the best Slave Trader in town.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Slave Trader.
Motivation: Money/treasure.
Ideals: Athletic. Bonds: Attractive, Job, Mentor, Rich. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Light wooden shield.
Akmen Fate, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'7", this man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black hair is still thick. His silver eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Akmen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a brothel owner, Akmen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels kind of lost in life.
Flaws: Secretive, Depressed, Racist. Bonds: Military, Mentor. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 8 (-1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +4
Possessions: Just what you see.
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