Beatrice Blakely, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a brown tunic with red highlights, and long brown pants that bunch up around her shoes. Her chestnut hair is braided into rings. Her eyes, though not visible through her cowl, are brown.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She got into the Crown-heir business at a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: An old rival family wants her found; and she has money and likes to spend it
Ideals: Artistic. Bonds: Job, Family, Rich. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 pp. 2 Holy water.
Emeny Blankley, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'4" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her left leg appears badly burned and disfigured. She has no hair. She has green eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invites people to come help in her community garden.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Emeny has worked very hard to control her curse. She was always very intelligent and has formed a secret society of philosophers.
Motivation: To get a good night's sleep; and she is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Ugly, Secretive, Disease, Insomniac. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp.
Bathin Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'5", this man typically wears green cloth garments or leather armor. His brown hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 12 years.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Flaws: Ugly, Antagonistic, PTSD. Bonds: Job, Family. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp. Blue quartz (5 gp).
Nedda Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in a clean white cloak covering her clean studded leather, and carries scythes. Her hair is auburn, silky, and of moderate length. She has a dull look in her brown eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invites people to come help in her community garden.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Optimist, Philantrophist. Bonds: Attractive, Mentor. Occupation: Barkeep
Voice: Old Prospector
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
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