Manea Liberty, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She is physically well-built. Her purple hair is greasy and uncared for. Her face is scarred and worn.
Personality: Stoic and calm, she prefers to meditate than take action. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to loving parents in a slum to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Disciplined, Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 130 gp. Cloth of gold vestments (70 gp).
Griselda Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears yellow cloth garments or leather armor. She has wavy chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Energy wise she seems alert and responsive.
History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Locksmith, but she was a colossal failure. She has drifted from career to career and currently works as a Carpenter.
Motivation: A deep hatred of illithids; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Dentratha Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and tends to wear a green poncho over her likewise colored trousers and shirt. Her copper crest is heavily combed to the right. Her eyes are red.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Dentratha was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry her sister to traveling adventurers
Ideals: Artistic, Philantrophist, Fighting. Bonds: Poor, Family. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 6 (-2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Reirak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, constantly wearing a grey suit, black shirt, and brown tie. His golden hair is heavily combed to the right. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has never given up on his painting dream.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Passionate, Artistic. Flaws: Addict, Disease. Bonds: Criminal record. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!