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NPC Generator

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Advanced [show]


Anastrianna Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with white skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She wears her brown hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born on a small isolated farm. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Anastrianna began to lead the lost caravan. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Bonds: Attractive, Nature, Enemies, Criminal record. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Anastrianna Mystralath, Female Elf Cleric 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)7 (-2) 14 (+2)7 (-2)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp. An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Aust Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his shortbow. He wears his blonde hair down. His amber eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.

History: He comes from a rich western family. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure.

Ideals: Logical. Bonds: Family, Rich, Slave. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Aust Melancon, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. Golden pearl (150 gp). 3 Alchemist’s fire.


Social Check DCs


Mormo Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. His blue hair is kept up in a ponytail inside a small hat. His black eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east to a Stableman, Mormo learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Stableman for hire.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Bonds: Enemies, Job, Poor. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Mormo Turmoil, Male Tiefling Ranger 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)8 (-1) 10 (+0)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp. Moonstone (80 gp).


Social Check DCs


Anselm Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a yellow costume with the symbols of the four houses of cards on his torso. His whole body is exceptionally muscular. His golden hair is cut short. His amber eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Shoemaker, but he got bored and became a Layabout. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Immigrant, Adventurer, Slave, Job. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Anselm Amastacia, Male Half-Elf Commoner 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)10 (+0) 7 (-2)11 (+0)
Skills Nature +2, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. Tiger eye turquoise (11 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs

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