Mara Eathalena, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears skinny pants and wears a blue and tan robe with the hood down. She wears her hair in dreadlocks. Her amber eyes dart from person to person to random spaces in the air.
Personality: She can speak with the recently deceased. Mara is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mara took refuge in the old dungeon and found the beat up lance and armor she uses now. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and a rival would like her out of the picture
Ideals: Gifted. Flaws: Mundane. Bonds: Family, Nature, Criminal record. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 7 (-2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 80 gp. Coral (110 gp).
Torbera Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a faded coat and loose pants complete with Stetson hat, she is not a threatening figure. Her red hair is lengthy. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a massive crush on the younger sibling of the Bookbinder who has hired her part-time. She is a great chef.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Beggar; and wants a kiss
Ideals: Gifted. Flaws: Addict, Disease, Insomniac. Bonds: Has a crush. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp.
Flask On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'11" eastern woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her white fur is kept up in a ponytail inside a feathered hat. Her hazel eyes dart from person to person.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Flask is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Flask grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To settle down with her crush; and she would like to get married and retire
Ideals: Justice, Athletic. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Gadreel Gift, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a green armored body suit, with a simple grey line shooting up and back down. Her red hair is kept up in a ponytail inside a feathered hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She would rather hide behind her crafts than deal with other people.
History: Born in the south to a Barrister, Gadreel learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. She has worked as a Barrister like her mother before her.
Motivation: She is unsatisfied with her job.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 400 sp. 1 Half-Plate.
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