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NPC Generator

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Advanced [show]


Vondal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He carries with him a set of quarterstaffs on his belt, each one with a topaz on the hilt. His blonde hair is cut short. He has several tiny topaz earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Vondal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Secretive, Shy. Bonds: Rich. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Vondal Hammerstone, Male Dwarf Rogue 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. Amber (80 gp).


Social Check DCs


Merihim Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears his dark red hair down. His eyes are white and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich southern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Merihim Bitter, Male Tiefling Warrior 1
Medium (6'6") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)12 (+1) 5 (-3)15 (+2)
Skills History +3, Survival -1
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Chrysoberyl (140 gp).


Social Check DCs


Seven Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she has the majority of her body covered in plate. Her gray fur is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She never wears the same outfit twice, unless she absolutely has to.

History: Seven was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A rival would like her out of the picture.

Ideals: Disciplined, Artistic, Persistence. Bonds: Attractive. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Seven Prim Posies, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)5 (-3) 15 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 80 gp.


Social Check DCs


Philomena Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a red armored body suit, with a simple white line shooting up and back down. She wears her red hair down. Her eyes are likewise violet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Energy wise she seems alert and responsive.

History: Born to a poor family in the city she treasured whatever gifts she got. While studying, she fell in love. They married and had a daughter. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She feels threatened by others; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Secretive. Bonds: Poor. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Philomena Smoothhands, Female Halfling Warrior 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)11 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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