Shax Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She has a large black mantle and cape that has been intricately interwoven into her green robe. Beneath her clothing is a huge mess of scar tissue. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shax is combative with any and all who dare try her patience in the slightest.
History: Her mother raised her in a mountain cabin. After coming to the age of reason, Shax took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Slave, Nature. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 pp.
Gorbundus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Fletcher does. His white crest is braided into rings. His gold eyes are passionate and lively.
Personality: Gorbundus hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Artistic, Logical, Athletic. Bonds: Job, Nature. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 90 gp. Chrysoberyl (110 gp).
Hork Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black collared shirt and pastel pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is white, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a pair of adventurers, Hork grew up listening to his mother's many stories. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.
Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Terran, Goblin
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
Jillian Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses like a well dressed Map Maker does. Her silver hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is an amazing painter.
History: She was born in the north. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Job, Immigrant. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp.
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