Fragrant Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears baggy pastel pantaloons and a black scarf. Her lavender fur is lengthy and is close to two feet long. She has yellow eyes.
Personality: She loves telling others what to do and how they should feel about things. She is a ruthless business woman, a trait she acquired from her father.
History: Fragrant was born in the north. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she'd like to take her coworkers down a peg
Ideals: Opinionated, Entrepeneur, Persistence. Bonds: Job, Criminal record. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Harvest Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a brown tunic with green highlights, and long yellow pants that bunch up around her shoes. She has wavy black fur. She is very pretty but has cold, dead eyes.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. Harvest enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Harvest was born in the west. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.
Motivation: She loathes her own lifestyle; and to reunite with her old friends
Ideals: Persistence. Flaws: Racist, Hedonist, Depressed. Bonds: Attractive, Adventurer. Occupation: Crown-heir
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Verin Art, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a green vest and prefers yellow and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is blue and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not trust anyone and sleeps with one eye open.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Verin took refuge in the large cave and found the beat up sword and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Insane, Insomniac. Bonds: Nature. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Brown-green garnet (160 gp).
Fivin Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy tan pantaloons and a blue scarf. He keeps his long chestnut hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He used his abilities to trick people and travel the world for free.
Motivation: He has passion for adventuring and risk; and halfling compassion
Flaws: Ugly, Racist. Bonds: Rich, Criminal record, Adventurer. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
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