Aerdeth Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of hand crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Aerdeth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Aerdeth's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Ratlûg Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. His white hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. He has set out to sabotage the competition.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Artistic. Flaws: Antagonistic, Impulsive, Depressed. Bonds: Job. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 7
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +4
Possessions: 1000 sp.
Brakka Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She prefers to wear black pants and tee shirts. Her moppish red hair is in a traditional bowl cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She comes from a rich northern family. Her father had invested heavily in several trade routes and wanted her to inherit them. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and she has comitted a past crime that haunts her to this day
Ideals: Artistic, Gifted. Bonds: Rich, Adventurer, Criminal record. Occupation: Sculptor
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 9 (-1) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Banded mail.
Jo Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. Her long blonde hair is drawn into a two foot long braid. Her half smiles and brown eyes are beguiling and draw you in.
Personality: Stoic and calm, she prefers to meditate than take action. Jo enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of a Seamstress, who enjoyed hunting, Jo was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jo took refuge in the old dungeon and found the beat up halberd and armor she uses now. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Attractive, Nature. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Sylvan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. An abacus with copper, silver and gold markers (30 gp).
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