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NPC Generator

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Advanced [show]


Enna Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears yellow leather gloves, a yellow jacket, and tight pants. Her golden hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not trust anyone and sleeps with one eye open.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Enna Othronus, Female Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)6 (-2) 11 (+0)9 (-1)
Skills Investigation +0, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gale Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He has wavy orange fur. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.

History: He got into the Bellfounder business at a young age. His divine abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Religious, Job. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Gale Treat, Male Tabaxi Commoner 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Thea Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'9". She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long red hair is drawn into a two foot long braid. She has a tattooed face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and to end her boredom

Flaws: Mundane, Ugly. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Thea Wildheart, Female Halfling Druid 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)14 (+2) 3 (-4)11 (+0)
Skills Acrobatics +3, Insight -2
Senses Passive Perception 6
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 40 gp. 2 Holy water.


Social Check DCs


Merihim Trust, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is slicked back into a classic pompadour. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Merihim will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Merihim took refuge in the old dungeon and found the beat up shield and armor he uses now. He hasn't been sleeping well lately.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Extrovert, Philantrophist. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Merihim Trust, Male Tiefling Fighter 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. Iolite (80 gp).


Social Check DCs

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