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NPC Generator

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Advanced [show]


Senteq Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His brown hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of northern immigrants he idolized his father. Through the years after Senteq was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Senteq's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Senteq Boondiggles, Male Gnome Adept 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Athletics +1, History +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp. Sard (40 gp).


Social Check DCs


Manfred Ashley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a grey and violet handkerchief worn on his left side. His black hair is lengthy. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. While studying, he fell in love. They married and had a son. Days after completing his studies, news broke out that his hometown was attacked by giants. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is content; and many giants want him driven away

Flaws: Mundane. Bonds: Poor, Nature, Religious, Enemies, In love. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Manfred Ashley, Male Human Fighter 2
Medium (6'4") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp. 1 Chain shirt.


Social Check DCs


Cory Hadley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is slicked back into a classic pompadour. His amber eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Ugly, Sensitive, Selfish. Bonds: Rich, Immigrant. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Cory Hadley, Male Human Bard 2
Medium (6'0") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 270 gp. Star rose quartz (80 gp). 1 Masterwork manacles.


Social Check DCs


Thorpe Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white shirt with thin tan vertical stripes and blue pants. He is an epitome of beauty. His black hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. Through the years after Thorpe was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Thorpe's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Attractive. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Thorpe Quickstep, Male Halfling Ranger 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)16 (+3) 15 (+2)6 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Brass mug with jade inlays (400 gp). 2 Holy water.


Social Check DCs

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