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NPC Generator

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Advanced [show]


Bilbron Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue armored body suit, with a simple white line shooting up and back down. His hair is black and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich eastern family. His father was a mechanic, and taught him how to fix just about anything. He was granted martial powers by his dying sister.

Motivation: He is greedy.

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Bilbron Folkor, Male Gnome Commoner 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)12 (+1) 6 (-2)9 (-1)
Skills Performance +1, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 120 gp.


Social Check DCs


Randal Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his auburn hair in a flapper bob. He has several tiny aquamarine earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Rich, Family, Job. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Randal Tinley, Male Human Rogue 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 60 gp.


Social Check DCs


Vorka Compton, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a black vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her black boots flare out at the collars, marred by chocolates. Her auburn hair is lengthy. Her eyes are hazel and catlike.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invites people to come help in her community garden.

History: Born to a Bounty Hunter, her mother struggled to pay the bills. Her mother was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A rival would like her out of the picture.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Vorka Compton, Female Half-Orc Commoner 3
Medium (5'6") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)6 (-2) 11 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Blue quartz (8 gp). Aquamarine (300 gp). Bloodstone (30 gp).


Social Check DCs


Ishte Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a green poncho over her likewise colored trousers and shirt. Her hair is short and black. She is very pretty but has cold, dead eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Map Maker, but she was a colossal failure. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Laborer

Voice: American accent

Attributes [hide]

Ishte Sarcasm, Female Tiefling Ranger 1
Medium (4'8") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)19 (+4) 11 (+0)14 (+2)
Skills Deception +4, History +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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