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NPC Generator

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Advanced [show]


Aramil Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tight fitting tan shirt and pants. His golden hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Joker. Bonds: Attractive, Family, Adventurer, Slave. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Aramil Othronus, Male Elf Wizard 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)14 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp.


Social Check DCs


Glim Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan leather gloves, a tan jacket, and tight pants. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are brown and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted. Flaws: Fearful, Disease. Bonds: Family. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Glim Gummen, Male Gnome Paladin 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Terran, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Balimaar Jacobs, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears grey leather gloves, a grey jacket, and tight pants. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Jacobs, Male Human Commoner 2
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. Azurite (6 gp). Brown-green garnet (50 gp). Rhodochrosite (6 gp).


Social Check DCs


Ar-Pratu Perry, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His silver hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich eastern family. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Rich. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Ar-Pratu Perry, Male Half-Orc Rogue 2
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)6 (-2) 5 (-3)14 (+2)
Skills Animal Handling -1, Intimidation +4
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 250 gp.


Social Check DCs

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