Kassoon
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NPC Generator

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Ability Scores
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Advanced [show]


Damaia Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears just a black suit. She wears a small hat to hide her balding. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She receives visions of the future at random moments

History: A powerful wizard made her what she is. She found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Optimist, Gifted. Bonds: Attractive, Mentor, Adventurer. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Damaia Instinct, Female Tiefling Aristocrat 1
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 400 sp. Banded agate (9 gp).


Social Check DCs


Morkral Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His blonde hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Layabout. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised by priests from a young age. In his 15th year, his parents were killed by a dire rats raid, leaving Morkral alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Layabout.

Motivation: He is compelled to act according to his religious beliefs.

Bonds: Attractive, Job, Enemies, Religious, Mentor. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Morkral Trueanvil, Male Dwarf Druid 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)16 (+3) 9 (-1)6 (-2)
Skills History +5, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Ignan, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 1 Darkwood Shield.


Social Check DCs


Nija Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her broad hat is riddled with cuts and holes. She has a tattooed face.

Personality: Cocky and sure of herself, she believes she is the best Sculptor born in the past three hundred years. Animals are drawn to her, and she is able to talk to them.

History: Nija hails from a village terrorized by giants. Her druidic abilities were realized during a raid on her village. She now spends her time doing works of charity.

Motivation: Wants to open a new tavern; and to be a apothecary again

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Nija Mayhem, Female Tiefling Bard 2
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)8 (-1) 5 (-3)14 (+2)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Azurite (11 gp).


Social Check DCs


Uraim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. He has moderate length golden hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Uraim lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been saving his money to try and buy his sister's freedom.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and meet up once more with his childhood friend

Ideals: Disciplined. Bonds: Attractive, Adventurer, Family, Criminal record. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Uraim Balderk, Male Dwarf Bard 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)7 (-2) 13 (+1)7 (-2)
Skills History +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs

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