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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alex Clare, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: Alex was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Poor, Adventurer, Job. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Alex Clare, Male Human Wizard 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Azurite (6 gp).


Social Check DCs


Megren Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. Her crest is scarlet and very short. She has red eyes and a green hat with a grey feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.

History: Megren was born the youngest of three triplets. Megren abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise her children well.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Family, Adventurer. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Megren Daardendrian, Female Dragonborn Commoner 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Veloptima Beren, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She wears just a blue suit. Her brown hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is skeptical of what others tell her and is slow to trust.

History: Born in the east to a Assassin, Veloptima learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. She left for the east, certain she would find work there.

Motivation: To be a Ploughman again; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Veloptima Beren, Female Gnome Commoner 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Tourmaline (90 gp).


Social Check DCs


Sammal Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise red. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sailor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Sammal Sanctuary, Male Tiefling Warrior 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Nature +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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