Callie Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white deerstalker hat and white clothes. She carries with her a set of falchions on her belt, each one with a amethyst on the hilt. Her white hair is well kept. She has several tiny amethyst earrings on each ear.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is an amazing painter.
History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Immigrant, Job. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Brass mug with jade inlays (200 gp).
Amnon Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has done his best to style his purple hair to look like a famous performer. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the south to a Animal Trainer, Amnon learned a great deal about his father's area of expertise. He worked as a nervous Animal Trainer and found it very stressful. He struck the Animal Trainer job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Slave, Job. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp.
Hunter Harlow, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a top hat to cover his moderate length red hair. His eyes are a pleasant violet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Rich. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: Bloodstone (40 gp).
Faral Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is cut close to her head. Her fierce green eyes like to dwell on things.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Faral lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Faral was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Family, Military. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 4 (-3) | 13 (+1) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
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