Eloise Reid, Female Human [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. This violet eyed southerner is not easily forgotten.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is used to getting what she wants. In part because she is a meticulous planner.
History: When she was but 3 years old her parents immigrated from the south. Her arcane abilities were realized during a raid on her village. She used her abilities to travel the world and help people.
Motivation: She's in love; and she wants to get laid
Ideals: Gifted, Professionalism, Philantrophist. Bonds: Immigrant, Has a crush. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 7 (-2) | 10 (+0) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Ignan, Dwarven
Attacks Melee -2 / 1d6-4, Ranged +0 / 1d6-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. Tourmaline (60 gp). Smoky quartz (20 gp). Deep green spinel (60 gp).
Sannl Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear grey pants and tee shirts. She keeps her silver hair in a flapper bob. She is baby faced.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Further she is a bit of a stoner and is frequently out of it.
History: Sannl was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has worked as a Scribe like her father before her.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Addict. Bonds: Job, Poor, Adventurer. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 270 gp.
Williamina Colby, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries a battered quarterstaff and tarnished spear as well. She sports white long hair. Her eyes, though not visible through her cowl, are blue.
Personality: She likes to make people angry or surprised. She has all her life been fascinated with writing.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Barber
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Eye agate (9 gp).
Bardryn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She keeps her golden hair in a pixie cut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is harsh and unforgiving.
History: Bardryn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Weaver
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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