Azzakh Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy copper crest. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. He has done his best to style his copper crest to look like a famous performer. He is baby faced.
Personality: Azzakh wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He became a Bowyer soon after.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Logical, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
Possessions: Just what you see.
Eiravel Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and brown. He wears round tiny glasses practically rammed into his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Shipwright, Eiravel learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Shipwright soon after.
Motivation: He's repulsed by the PC; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, In love, Job. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Geoffrey Reed, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears brown trousers with grey and tan striped suspenders. He wears various colorful collared shirts. With bright white hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.
Motivation: He seems to be bored by most things; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Nature, Criminal record. Occupation: Butcher
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 sp. 1 Banded mail.
Zanna Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a blue coat over a violet low-cut shirt, and a top hat upon her head. Her golden hair is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She works hard and plays hard.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Locksmith, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Immigrant, Family. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
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