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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jezean Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. Her crest is greying and her face has many wrinkles. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As long as the job gets done she does not care how it got done.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Jezean reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Jezean Baharoosh, Female Dragonborn Commoner 3
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 80 pp.


Social Check DCs


Donaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length brass crest. His red eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Tiefling culture. He is frequently practicing swordplay.

History: He was born in the west, but his parents moved at a very young age to the south. His childhood dream was to be a Actor, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and further expansion of business

Flaws: Racist. Bonds: Military, Immigrant, Job, Family. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Donaar Ebynichtomonis, Male Dragonborn Cleric 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Naill Hanali, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. His brown hair is singed and shortened. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Money/treasure; and expand his business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Naill Hanali, Male Elf Commoner 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)16 (+3) 8 (-1)4 (-3)
Skills Performance -1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Trym High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her small hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: She is calm most of the time but flees social interaction. She takes great joy in being the best Barrister in town.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She worked as a nervous Barrister and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Trym High-hill, Female Halfling Adept 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)12 (+1) 9 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs

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