John Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a chestnut handlebar mustache and slicked back chestnut hair. His brown eyes dart from person to person.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.
History: John was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. Since then, he has sought to make the best of life.
Motivation: To be a Banker again; and dragonborn compassion
Ideals: Artistic, Persistence, Optimist. Flaws: Racist. Bonds: Job. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. 1 Healer’s kit.
Shamil Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a blue and grey robe with the hood down. Her hair is silver and very short. She has gray eyes and a blue hat with a grey feather.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in the north, but her parents moved at a very young age to the west. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and regain custody of her son
Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Family, Job. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp.
Dazzazn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His bronze crest has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Dazzazn has worked very hard to control his curse. During his travels, Dazzazn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dazzazn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dazzazn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Weaver
Voice: Booming voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Sekhmet Glee, Female Tiefling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of lances on her belt, each one with a topaz on the hilt. She has styled her chestnut hair well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sekhmet fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Disciplined. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
Possessions: 1400 sp.
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