Koeth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He has shaved his head bald. He has a dull look in his brown eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in the north to a Fletcher, Koeth learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Further expansion of business.
Flaws: Depressed. Bonds: Family, Job, Rich. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 4 (-3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Astar Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail, and carries whips. His hair is cut close to his head. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: Astar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and to be a body guard again
Ideals: Fighting, Pacifist. Bonds: Job, Poor, In love. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 4 (-3) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d6-3, Ranged -1 / 1d6-3, Grapple -3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 200 sp. Red spinel (160 gp). Red-brown spinel (160 gp).
Mara McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has a moderate pudge and is not very fit. Her wide-brimmed hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are amber.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Animals are drawn to her, and she is able to talk to them.
History: She was born to loving parents in a slum to the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mara. She became a Doctor soon after.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 300 sp. 1 Banded mail.
Verin Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 6'4". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her brown hair up. Her face is covered beneath a completely black helmet.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Verin grew up listening to her father's many stories. Verin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and to settle down with her crush
Bonds: Rich, Family, Has a crush, Adventurer. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
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