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NPC Generator

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Advanced [show]


Anselm Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, yellow cloak. His long brown hair is drawn into a two foot long braid. His brown eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A strong sense of loyalty to Dwarven people.

Flaws: Shy, Racist. Bonds: Rich, Has a crush. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Anselm Erenaeth, Male Half-Elf Barbarian 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Fragrant Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is generally shirtless and showing off his tattooed chest. His brown fur is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fragrant took refuge in the large cave and found the beat up shortbow and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Nature, Adventurer, Has a crush. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Fragrant Moon, Male Tabaxi Fighter 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Chrysoberyl (120 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His hair is short and white. He has several tiny emerald earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Delebean grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. After a long history of fighting, Delebean and his spouse have recently divorced.

Motivation: To reunite with his old friends.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer, Slave. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Delebean Folkor, Male Gnome Commoner 3
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 4 (-3)9 (-1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shivering Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He wears his lavender fur down. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. His mother was a soldier and died while he was still young. Shivering was left his mother's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Bonds: Family, Immigrant, Military, Guardian. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Shivering Of Ebony, Male Tabaxi Adept 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)8 (-1) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp.


Social Check DCs

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