Flask Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears baggy brown pantaloons and a black scarf. His fur, while still mostly orange, has prominent grey streaks. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Flask grew up listening to his father's many stories. When Flask reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Doesn't want to be a Barber and was forced into it by his family; and to reunite with his absent father
Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Military, Family. Occupation: Barber
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp.
Henry Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His white hair is still thick. His thin eyebrows rest above his beady gray eyes.
Personality: He is extraordinarily eccentric. He takes great joy in being the best Detective in town.
History: He is a Slaad in disguise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac
Flaws: Ugly, Insane. Bonds: Job, Adventurer, Criminal record. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp.
Nicholas Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His white hair is matted, messy, and big. He has hazel eyes and a violet hat with a black feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and he feels kind of lost in life
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Family, In love. Occupation: Mortician
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 11 (+0) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Banded mail.
Melissa Warwick, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears many layers of old clothing at all times. Her chestnut hair is long and unkept. Her eyes, though not visible through her cowl, are gray.
Personality: She hates drow. She views them as having robbed her home of its proper glory. Further she is a bit of a stoner and is frequently out of it.
History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She got away from her former life and has fallen to alcoholism.
Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Addict. Bonds: Poor, Enemies, Immigrant, Family. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 5 (-3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
