Jasmine Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is thinning but still full. Her gray eyes dart from person to person to random spaces in the air.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the east to a Engraver, Jasmine learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Engraver for the past few years.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Job. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 240 gp. 1 Bullseye lantern.
Arava Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a well pressed and immaculate suit (or dress). Her crest, while still mostly red, has prominent grey streaks. She has a tattooed face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Athletic, Optimist, Artistic. Bonds: Adventurer, Family. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 1 Backpack.
Vonana Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor. She carries with her a set of spears, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Sporting a white mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.
Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Gifted. Flaws: Impulsive. Bonds: Military. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 210 gp. 1 Masterwork Common Melee.
Mindartis Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy yellow pantaloons and a black scarf. His silver hair is braided into rings. His amber eyes peer out from beneath his wide-brimmed yellow hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in a small island village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Nature. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!