Nazû Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He plays an instrument quite well.
History: Gifted from a young age, Nazû studied abroad. After coming to the age of reason, Nazû took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: He feels that his past leaves him morally obligated to help; and marry his brother to traveling adventurers
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Courier
Voice: Australian accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 6 (-2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Vonbin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with small hat. He is an epitome of beauty. His moppish golden hair is in a traditional bowl cut. He has a dull look in his violet eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a Healer, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Adventurer. Occupation: Tailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 330 gp. 1 Masterwork Common Melee.
Barakas Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in a small island village. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Barakas and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 6 (-2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Barendd Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his lance ready. He wears his chestnut hair down. He has several tiny ruby earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.
History: He comes from a rich eastern family. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor; and he is greedy
Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Rich, Job. Occupation: Shepherd
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Banded mail.
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