Shifting Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy lavender fur. He likes to wear brown tank tops with green pants. He has a hunchback. His fur is greying and his face has many wrinkles. His eyes are copper and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is greedy.
Flaws: Ugly, Impulsive. Bonds: Nature, Rich, Criminal record. Occupation: Interpreter
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Adelaide Staurheim, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is typically in her Ruler uniform. Her white hair is kept up in a ponytail inside a Stetson hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Adelaide was raised in a hard working conservative environment. Her arcane abilities were realized during a raid on her village. She struck the Ruler job and began her own company from there.
Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg
Ideals: Gifted, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 5 (-3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Katherine Leighton, Female Human [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She has a slight overbite and is overall scrawny. She wears a broad hat to cover her moderate length black hair. Her hazel eyes dart from person to person.
Personality: Eccentric and domineering, Katherine will drive conversation. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Katherine took refuge in the large cave and found the beat up shield and armor she uses now. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Extrovert, Justice. Bonds: Attractive, Nature, Criminal record. Occupation: Sage
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 sp.
Sannl Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her tied-back hair is black. Her eyes, though not visible through her cowl, are hazel.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She always tries to repair and not replace. It was this mentality that drove her into the Shoemaker business.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She now owns her own business.
Motivation: Expand her business; and she desires power and/or immortality
Ideals: Impeccable, Persistence, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Brass mug with jade inlays (300 gp).
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