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NPC Generator

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Lvl.
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Advanced [show]


Herleva Heiser, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, she is not a threatening figure. Her head has been shaved. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Herleva was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Through the years after Herleva was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Herleva's mother didn't care for her much, and the feeling was mutual. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Herleva Heiser, Female Human Paladin 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 17 (+3)9 (-1)
Skills Medicine +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp. Moss agate (11 gp).


Social Check DCs


Amnon Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered tan stockings. He keeps his red hair in a flapper bob. His thin eyebrows rest above his beady red eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Junk Dealer. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Amnon Vice, Male Tiefling Adept 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 7 (-2)12 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Coral (80 gp).


Social Check DCs


Harvest Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His lavender fur is heavily combed to the right. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. The war was a terrible time for him, and Harvest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Depressed. Bonds: Poor, Attractive, Has a crush, Military, Mentor. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Harvest Candle, Male Tabaxi Warrior 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. Red-brown spinel (40 gp).


Social Check DCs


Luthra Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she dresses in collared shirts and wears a proper scarf over her head. She has blonde hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Luthra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Luthra. She used her abilities to trick people and travel the world for free.

Motivation: Retire the richest woman in the south; and money/treasure

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Luthra Maekkelferce, Female Gnome Monk 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)6 (-2) 11 (+0)8 (-1)
Skills Arcana +0, History +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. 4 Acid flasks.


Social Check DCs

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