Quick Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who dresses in brown turtlenecks beneath a white coat with brown slacks, she is not a threatening figure. Her fur is greying and her face has many wrinkles. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Energy wise she seems alert and responsive.
History: Quick was born in the east. At a young age she loved to build and create. A gifted student she started as a Scribe, but she got bored and became a Sellsword. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She's repulsed by the PC; and expand her business
Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Wrenn Beren, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Wrenn was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Wrenn's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Wrenn and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and seeks redemption
Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Eldon Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear tan pants and tee shirts. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Eldon was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Carter and was forced into it by his family.
Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 8 (-1) | 5 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Cecily Quinten, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and usually wears her yellow robe and has her sickle always slung over her shoulder. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Butcher work with an outfit from a few towns over. Butcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Butcher like her mother before her.
Motivation: Further expansion of business; and she is currently in port desperately looking for someone to get her out
Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Butcher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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