Fragrant Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His yellow fur is thinning but still full. He has a dull look in his copper eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a brothel owner, Fragrant was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His druidic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: Marry his sister to traveling adventurers; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker, Gifted, Philantrophist. Bonds: Attractive, Mentor. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.
Drusilia Raethran, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple blue robe with brown stripes complete with hood. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is smooth and relatively long. Her face is scarred and worn.
Personality: She is a Actor first and foremost. She believes firmly that knowledge should be universal. She also has developed a complete distrust of the Armorer profession.
History: Drusilia was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drusilia took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She has achieved small success as a Actor.
Motivation: Retire the richest woman in the south; and to unite with her brother
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Actor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 5 (-3) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 sp. 1 Banded mail.
Reddlepop Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a moderate pudge and is not very fit. She has a long white ponytail with little hanging trinkets. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Reddlepop was born the youngest of three triplets. Her father was a soldier and died while she was still young. Reddlepop was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.
Motivation: Doesn't want to be a Butcher and was forced into it by her family.
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Family, Military. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 150 gp. Golden yellow topaz (300 gp). 1 Masterwork Common Melee.
Aym Blur, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left leg. She prefers to wear green pants and tee shirts. Her brown hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 10th year, her parents were killed by a illithids raid, leaving Aym alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge.
Flaws: Racist, Disease, Insomniac. Bonds: Enemies. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 3000 cp. Rock crystal (50 gp).
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